WWE 2K22 Dev Explains How It Dealt With WWE's Ever-Shrinking Roster

2K Games took a year off during the pandemic for development of WWE 2K22 following the disastrous launch of 2K20. During this time, Visual Concepts had time to redesign everything about the franchise from the look and controls to gameplay and adding new modes. However, one thing it wasn’t expecting was wrestling promotion WWE to release over 80 wrestlers–80 wrestlers who could have been in the game.

Speaking with Visual Concepts creative director Lynell Jinks and senior producer Christina Diem Pham, Jinks explained the process of dealing with these layoffs at WWE. “Every year, we’ve had to deal with certain situations where a superstar would get released, right before we’re about to launch the game,” Jinks told GameSpotVenir de Tragamonedas Gratis Online. “And the WWE, they’re amazing partners, they’ll evaluate what [the wrestler’s] contracts are, when our release date is, how much of a pain point would it be for us to remove someone. They take into account so many different factors, and they help us make those decisions.

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